CLARK JACK
Updated on 10 Nov 2026, 17:38 CET

Lineups216 managers
Use rate0.1%of visible lineups
Wins00.0% of lineups
Podiums1best rank 2
Top 10%4.8%average is 10%
Avg points0.0per lineup
vs field+0.0points per lineup
Avg rank68%0% = first
Multi Tour — use rate by race
Multi Race — use rate by race
By role
| Role | Lineups | Wins | Avg pts | vs field |
|---|---|---|---|---|
| Domestic | 7 | 0 | 0.0 | +0.0 |
| Leader | 6 | 0 | 0.0 | +0.0 |
| Free electron | 4 | 0 | 0.0 | +0.0 |
| Sprinter | 3 | 0 | 0.0 | +0.0 |
| Cap | 1 | 0 | 0.0 | +0.0 |
By league
| League | Lineups | Wins | Avg pts | Avg rank |
|---|---|---|---|---|
| League 1 | 1 | 0 | 0.0 | 100% |
| League 2 | 7 | 0 | 0.0 | 73% |
| League 3 | 13 | 0 | 0.0 | 63% |
By card rarity
| Rarity | Lineups | Wins | Avg pts |
|---|---|---|---|
| Blue | 15 | 0 | 0.0 |
| Pink | 6 | 0 | 0.0 |
Race by race
| Race | Lineups | Use % | Wins | Best rank | Avg pts |
|---|---|---|---|---|---|
| Multi Tour 9Multi Tour | 1 | 0.9% | 0 | 19 | 0.0 |
| Multi Tour 18Multi Tour | 3 | 1.8% | 0 | 14 | 0.0 |
| Multi Tour 25Multi Tour | 1 | 0.7% | 0 | 23 | 0.0 |
| Multi Tour 34Multi Tour | 2 | 1.0% | 0 | 29 | 0.0 |
| Multi Race 13Multi Race | 1 | 0.6% | 0 | 2 | 0.0 |
| Multi Race 22Multi Race | 1 | 0.7% | 0 | 48 | 0.0 |
| Multi Race 23Multi Race | 1 | 0.5% | 0 | 74 | 0.0 |
| Multi Race 24Multi Race | 1 | 0.5% | 0 | 70 | 0.0 |
| Multi Race 26Multi Race | 2 | 1.2% | 0 | 16 | 0.0 |
| Multi Race 29Multi Race | 1 | 0.5% | 0 | 41 | 0.0 |
| Multi Race 35Multi Race | 3 | 2.6% | 0 | 6 | 0.0 |
| Multi Race 36Multi Race | 1 | 0.7% | 0 | 45 | 0.0 |
| Multi Race 37Multi Race | 1 | 0.6% | 0 | 12 | 0.0 |
| Multi Race 46Multi Race | 2 | 1.1% | 0 | 14 | 0.0 |
Managers who use him most
| Manager | Lineups | Wins | Podiums | Avg pts | Avg rank |
|---|---|---|---|---|---|
| kisu-team | 10 | 0 | 0 | 0.0 | 83% |
| nico72 | 6 | 0 | 1 | 0.0 | 55% |
| hac | 2 | 0 | 0 | 0.0 | 23% |
| jtr98 | 1 | 0 | 0 | 0.0 | 88% |
| hersers | 1 | 0 | 0 | 0.0 | 70% |
| gers 32 | 1 | 0 | 0 | 0.0 | 64% |
Same definitions as the usage ranking: only identified Cylimit cards (blue, pink, yellow) are counted, and a win is a lineup finishing 1st of its league and rule for that race.